THE UNOFFICIAL GAMEBOY TETRIS HOME PAGE > THEORY > TETRIS 101 > POINTS TABLE

 LEVEL 0 1 2 3 4 5 6 7 8 9 Single 40 80 120 160 200 240 280 320 360 400 Double 100 200 300 400 500 600 700 800 900 1000 Triple 300 600 900 1200 1500 1800 2100 2400 2700 3000 TETRIS 1200 2400 3600 4800 6000 7200 8400 9600 10800 12000

 A) First, factor in the current level (speed) you are playing in. The "Heart Levels" do not affect this equation. B) That magic number, 4. C) Determine the Line Multiple (LM). How many lines you eliminate at once (one, two, three, or the prestigious four) comes into play here. As you will observe, a Tetris (four lines) is thirty times better than a single. D) The final touch to the score is the drop factor. Here, "drop" reflects the contiguous distance (in terms of individual rows) between the point at which you first began pressing the down button to the point of contact with the ground, other blocks, etc. This number will range between 1 and 15, and is not affected by the current level (speed).

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Brian Kobashikawa
Last updated: 3 April 1998