The Tetris Company.
The super-official page. An interesting, colorful site that definitely adds a new dimension to their products. Maybe a little too quirky for my tastes, though. Where do they get off with giving their tetrads different, distinguishable colors?
Spectrum Holobyte / Microprose.
The original distribution company for American PC Tetris. Nowadays they've resigned themselves to flight simulators and what not.
Nintendo Power.
The magazine produced by Nintendo of America. Actually, I haven't checked this site in a while. There might still be some stuff on the Gameboy there, although I'm guessing that it's probably more devoted to hot tips for Pirate Lagoon on Diddy Kong Racing or something.

Fred's Gameboy Tetris Page
Some may call it the French version of my page. In particular, he features some pretty clever GIF animations of the various endings of Games A and B.
Ryan Dillman's Tetris Town.
Closed indefinitely.
Netcombat's List o' Tetris Links
Some sort of directory.
Euro-Asia Game Boy.
Sort of the United Nations of Gameboy? Or more like the League of Nations, seeing as the United States is conspicuously absent? But anyway, such teamwork has made it probably the best on-line resource for the Gameboy.

Java / JavaScript:
Dr. Clue's Netris.
Ian A. Storms' version of Tetris stands out in particular because a) it was written completely in JavaScript (which I use sporadically around here as well), and b) it features the music by Yours Truly. The above link might not work though.

Theses, studies, etc.:
The Scientific AmeriKen.
From colleague Ken Seldeen, there are plenty of studies pertaining to Gameboy Tetris here. Includes Tetris performance as a metaphor for drunk driving, and measuring the Gameboy's performance up against the Atari 2600. You'll have to dig a little deep to find the articles, though.
Cognitive Correlates of Tetris Performance.
I think the title of the page pretty much says it all.
Java Gallery of Interactive Geometry - Tetris.
Here, Tetris plays a role in an enterprising student's mathematical thesis. She claims that it would be impossible for a computer to play a game of Tetris forever, because at one point in time there will be just alternating S and Z blocks, whereupon the player is destined to lose. This scenario is then played out through a modified Java version of the game that you can try out. It's pretty tricky, and I achieved a score of 331, which wasn't bad, considering....
Rubik's Cube vs. Tetris.
Here's another page I like - there's a good balance between intelligent content and sensible design.

News articles:
MSNBC: Shades of a Video Game Legend.
The reporter here declares that the Gameboy is the most successful game system of all time, and Tetris is the most popular video game of all time. The main focus is on the Gameboy's shift to color, which some might consider blasphemous.
Wired: This is Your Brain on Tetris.
Includes an interview with Alexey Pazhitnov (or Pajitnov, depending on your Russian.)
U.S. News & World Report: A New Game Plan for Tetris.
Gobs of information on Pazhitnov and how he's slowly yet surely regaining control over his creation. From 1996, so it's a little out of date.

Tetris MIDIs.
A few summers ago, using a Roland SC daughterboard, I sequenced three of the Tetris themes for MIDI, and 'remixed' two of them. You won't imagine how many times I've had my own MIDI files sent to me (found elsewhere, such as on newsgroups) to include on my Tetris page. I also have some MP3 samples, although Quicktime 3.0's new MIDI specifications might render them unnecessary.
Rick's Lame Home Page.
Actually, Rick and his home page disappeared without a trace, but I was still able to get his rather nice recording of "Music C" for two electric guitars before he left. Music C is J.S. Bach's Menuet from his third French Suite. (stereo .au, 718k)

Tetris and Existentialism:
The Story of the Yellow Tetris Piece.
Only from Australia....
The Tao of Tetris
By the same author.

Check out my other projects!

Brian Kobashikawa
Last updated: 25 January 1999